Home: Wiksik
Been on the island since 2011-11-03
Died: 66 times (last time was 2020-05-19 12:32 at the hands of Dalek, killed by a pistol)
Level: 39
Class: Shaman (native)
Primary Clan: Tribe of the Tarak
Secondary Clan: The Necromancers Guild
Underworld: https://underworld.shartak.com/?id=22652
Deadzone: http://shartak.aphlor.org/deadzone/view/22652
Description:
Deep in the jungle...
They carry 1 parrot feather charm, 1 monkey claw charm, 2 skulls, 1 falcon, 1 silver skull cross, 1 tiger tooth amulet and 1 skull staff.
Achievements:(21 total)
Areas explored: 1504 (41.5% of island)
HP Healed: 3834
Trading Points: 290
Spirits Exorcised: 2
Wailing Damage: 236
Ritual Feasts: 0 (not a cannibal)
Mentioned in 1 profile
The following extended statistics are since 1st Jan 2011.
Alcohol Brewed: 24
Alcohol Drunk: 68
Heads Collected: 22
Fruit Juiced: 1462
Successful Possessions: 2
Tracks Found: 334
Fires Started: 9
Fires Extinguished: 1
Items Buried: 150
Items Found: 3862
Jungle Chopped: 1403
Parrots Tamed: 0 (not a pirate)
Monkeys Tamed: 0 (not a pirate)
Signposts Built: 7
Signposts Smashed: 2
Treasures Found: 15 (added 2014-07-14)
NPC kills: 351; last kill: elephant
Animals: 348
Shamans: 1
Traders: 2
Natives killed: 18; last kill: Wicked Rowan
Raktam: 2
Dalpok: 4
Wiksik: 6
Rakmogak: 6
Outsiders killed: 13; last kill: snail
Derby: 5
Durham: 0
York: 5
Shipwreck: 3
|
NPC kills (detailed): |
Name | Kills |
alligator | 149 |
tiger | 28 |
elephant | 18 |
wild boar | 17 |
zombified bat | 17 |
large stag | 16 |
rat | 16 |
bat | 15 |
monkey | 11 |
parrot | 10 |
rhino | 7 |
silverback | 6 |
small deer | 5 |
hungry alligator | 4 |
large deer | 4 |
zombified alligator | 3 |
ferocious tiger | 3 |
guard dog | 2 |
zombified wild boar | 2 |
goat | 2 |
zombified shargle | 2 |
turtle | 1 |
deadly tiger | 1 |
zombified parrot | 1 |
Tamdal Gak | 1 |
zombified tiger | 1 |
zombified large stag | 1 |
giant spider | 1 |
zombified turtle | 1 |
shargle | 1 |
zombified silverback | 1 |
zombified rhino | 1 |
Hodrali | 1 |
werewolf | 1 |
Trader Sam | 1 |
|
Skills:Basic language
- Understand the smaller words of foreign languagesAdvanced language
- Better understanding of foreign languagesExpert language
- Full comprehension of foreign languagesForeign Speech
- Not only can you understand foreign languages, you can also speak it well enough to be understoodPirate speech
- You can talk to pirates in their own unique dialect
Close quarter combat
- Gain 10% to hit with melee attacksAdvanced close quarter combat
- Gain 15% to hit with melee attacksBalanced Stance
- Sometimes turn a miss into a glancing blow.
Headhunting
- Take the heads of your victims as trophies or signpost decoration
Body building
- Increases melee damageStamina
- Increases max HP by 20
Ghostly whisper
- Allows spirits to communicateHaunting scream
- Attract other spirits and scare the livingShocking shriek
- Scare nearby living playersBanshee wail
- Frighten living players further away
Possession
- Be able to possess the bodies of the living
Haunting
- Allows spirits to track down and haunt their last killer.
Exploration
- Helps you remember some of the places you've beenCartography
- Stops you forgetting where you've visited
Trekking
- Faster movement through the jungle
Swimming
- Faster movement through water
Survival - Firecraft
- Knowledge of how to create, control and use fires
Basic tracking
- With some difficulty, you can track animals and peopleAdvanced tracking
- You can track animals and people who were here recentlyExpert tracking
- You can track animals and people who were here several days ago.Tracking mastery
- Tracking animals and people is nearly effortless
Sixth sense
- Sense presence of and hear spiritsPsychic recognition
- Lets you recognise active spiritsSeance
- Holding a seance can identify passive spirits
Exorcism
- Exorcise spirits from areas
Spirit Summoning
- Be able to summon spirits from the surrounding area
Malevolence
- Torment spirits causing them to become aggressive
Digging
- Can dig deep holes.
Faith
- Belief in the spirits of the ancestors increase charm effects.
Agriculture
- Gives you a better chance of getting things to grow
Outsider knowledge
- Natives gain basic outsider knowledge
Triage
- Be able to tell who is most injuredNatural medicine
- Heal 10 HP with healing herbs
Basic Blowpipe Use
- Enables you to use a blowpipe more efficiently
This character has been idle since 2020-05-14.
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