Home: Wiksik
Been on the island since 2011-09-05
Died: 25 times (last time was 2020-11-08 14:05, killed by a shargle)
Level: 30
Class: Villager (native)
Primary Clan: None chosen
Underworld: https://underworld.shartak.com/?id=22428
Deadzone: http://shartak.aphlor.org/deadzone/view/22428
Description:
You see nothing special.
They carry 4 rabbit foot charms, 2 monkey claw charms and 2 silver skull crosses.
Achievements:(18 total)
Areas explored: 782 (21.6% of island)
HP Healed: 666
Trading Points: 390
Spirits Exorcised: 0 (not a shaman)
Wailing Damage: 0
Ritual Feasts: 0 (not a cannibal)
Mentioned in 0 profile
The following extended statistics are since 1st Jan 2011.
Alcohol Brewed: 15
Alcohol Drunk: 57
Heads Collected: 0
Fruit Juiced: 301
Successful Possessions: 0
Tracks Found: 0
Fires Started: 0
Fires Extinguished: 0
Items Buried: 24
Items Found: 1460
Jungle Chopped: 390
Parrots Tamed: 0 (not a pirate)
Monkeys Tamed: 0 (not a pirate)
Signposts Built: 0
Signposts Smashed: 0
Treasures Found: 0 (added 2014-07-14)
NPC kills: 385; last kill: zombified rhino
Animals: 385
Shamans: 0
Traders: 0
Natives killed: 0
Raktam: 0
Dalpok: 0
Wiksik: 0
Rakmogak: 0
Outsiders killed: 3; last kill: Xoxx
Derby: 0
Durham: 0
York: 0
Shipwreck: 3
|
NPC kills (detailed): |
Name | Kills |
rat | 209 |
shargle | 35 |
guard dog | 27 |
large deer | 12 |
small deer | 11 |
large stag | 11 |
bear | 9 |
goat | 8 |
parrot | 8 |
zombified small deer | 7 |
bat | 7 |
monkey | 6 |
wild boar | 6 |
giant spider | 6 |
tiger | 5 |
songbird | 4 |
silverback | 3 |
rhino | 2 |
ferocious shargle | 1 |
turtle | 1 |
zombified large deer | 1 |
zombified parrot | 1 |
zombified rhino | 1 |
zombified wild boar | 1 |
zombified monkey | 1 |
zombified shargle | 1 |
Captain Briggs | 1 |
|
Skills:Basic language
- Understand the smaller words of foreign languagesAdvanced language
- Better understanding of foreign languagesExpert language
- Full comprehension of foreign languagesForeign Speech
- Not only can you understand foreign languages, you can also speak it well enough to be understood
Close quarter combat
- Gain 10% to hit with melee attacksAdvanced close quarter combat
- Gain 15% to hit with melee attacksBalanced Stance
- Sometimes turn a miss into a glancing blow.
Body building
- Increases melee damageStamina
- Increases max HP by 20
Ghostly whisper
- Allows spirits to communicateHaunting scream
- Attract other spirits and scare the livingShocking shriek
- Scare nearby living playersBanshee wail
- Frighten living players further away
Exploration
- Helps you remember some of the places you've beenCartography
- Stops you forgetting where you've visited
Trekking
- Faster movement through the jungle
Swimming
- Faster movement through water
Survival - Firecraft
- Knowledge of how to create, control and use fires
Sixth sense
- Sense presence of and hear spiritsPsychic recognition
- Lets you recognise active spiritsSeance
- Holding a seance can identify passive spirits
Haggling
- Be able to obtain slightly better prices from some traders
Digging
- Can dig deep holes.
Agriculture
- Gives you a better chance of getting things to grow
Outsider knowledge
- Natives gain basic outsider knowledge
Triage
- Be able to tell who is most injuredNatural medicine
- Heal 10 HP with healing herbs
Animal affinity
- Lessens the chance of animals attacking
Scavenging
- Assists in finding things within certain areas
Brewing
- Increased chance of creating something drinkable
This character has been idle since 2020-11-09.
Cookies are in use on this site! Essential ones allow you to login. Google Analytics cookies allow us to monitor how you use the site. Other cookies are for adverts and Facebook social features (eg Like and Login)