Home: Wiksik
Been on the island since 2011-02-07
Died: 9 times (last time was 2011-05-17 16:02 at the hands of Bobby the Hatchet, killed by a bolo knife)
Level: 21
Class: Shaman (native)
Primary Clan: None chosen
Underworld: https://underworld.shartak.com/?id=21828
Deadzone: http://shartak.aphlor.org/deadzone/view/21828
Description:
You see nothing special.
They carry 1 rabbit foot charm, 1 monkey claw charm and 1 glowing crystal pendant.
Achievements:(17 total)
Areas explored: 267 (7.4% of island)
HP Healed: 322
Trading Points: 1
Spirits Exorcised: 4
Wailing Damage: 0
Ritual Feasts: 0 (not a cannibal)
Mentioned in 0 profile
The following extended statistics are since 1st Jan 2011.
Alcohol Brewed: 0
Alcohol Drunk: 0
Heads Collected: 0
Fruit Juiced: 0
Successful Possessions: 0
Tracks Found: 0
Fires Started: 1
Fires Extinguished: 0
Items Buried: 0
Items Found: 301
Jungle Chopped: 46
Parrots Tamed: 0 (not a pirate)
Monkeys Tamed: 0 (not a pirate)
Signposts Built: 1
Signposts Smashed: 0
Treasures Found: 0 (added 2014-07-14)
NPC kills: 199; last kill: large deer
Animals: 199
Shamans: 0
Traders: 0
Natives killed: 2; last kill: Mr. Dirty
Raktam: 0
Dalpok: 0
Wiksik: 1
Rakmogak: 1
Outsiders killed: 0
Derby: 0
Durham: 0
York: 0
Shipwreck: 0
|
NPC kills (detailed): |
Name | Kills |
large deer | 37 |
small deer | 32 |
large stag | 31 |
monkey | 21 |
tiger | 18 |
wild boar | 17 |
parrot | 16 |
elephant | 12 |
bat | 12 |
ferocious tiger | 1 |
Easter Bunny | 1 |
goat | 1 |
|
Skills:Close quarter combat
- Gain 10% to hit with melee attacksAdvanced close quarter combat
- Gain 15% to hit with melee attacksBalanced Stance
- Sometimes turn a miss into a glancing blow.
Body building
- Increases melee damageStamina
- Increases max HP by 20
Ghostly whisper
- Allows spirits to communicateHaunting scream
- Attract other spirits and scare the livingShocking shriek
- Scare nearby living playersBanshee wail
- Frighten living players further away
Possession
- Be able to possess the bodies of the living
Exploration
- Helps you remember some of the places you've beenCartography
- Stops you forgetting where you've visited
Trekking
- Faster movement through the jungle
Sixth sense
- Sense presence of and hear spiritsPsychic recognition
- Lets you recognise active spiritsSeance
- Holding a seance can identify passive spirits
Exorcism
- Exorcise spirits from areas
Spirit Summoning
- Be able to summon spirits from the surrounding area
Malevolence
- Torment spirits causing them to become aggressive
Triage
- Be able to tell who is most injuredNatural medicine
- Heal 10 HP with healing herbs
This character has been idle since 2011-05-17.
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