Home: Rakmogak
Been on the island since 2010-10-29
Died: 111 times (last time was 2021-02-25 05:35, killed by a tiger)
Level: 37
Class: Cannibal (native)
Primary Clan: None chosen
Underworld: https://underworld.shartak.com/?id=21446
Deadzone: http://shartak.aphlor.org/deadzone/view/21446
Description:
8' tall stature with long, lean, well-developed muscles.
His skin is porcelain white but appears to be grey, as it is faintly visible beneath layers of ceremonial ash, splattered blood flecks, and flesh-bit residue.
He wears a heavily-stained, thick leather butcher's smock and a massive, rusty, triangular helmet. And he carries an extremely heavy, battle worn blade that he calls his 'Great Knife'.
They carry 1 skull.
Achievements:(39 total)
Areas explored: 4688 (129.2% of island)
HP Healed: 1638
Trading Points: 789
Spirits Exorcised: 0 (not a shaman)
Wailing Damage: 38
Ritual Feasts: 92 (90 own kills)
Mentioned in 0 profile
This user does not have extended statistics enabled.
NPC kills: 1616; last kill: large stag
Animals: 1616
Shamans: 0
Traders: 0
Natives killed: 19; last kill: Rachnar
Raktam: 0
Dalpok: 1
Wiksik: 3
Rakmogak: 15
Outsiders killed: 20; last kill: Boffking
Derby: 4
Durham: 0
York: 4
Shipwreck: 12
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NPC kills (detailed): |
Name | Kills |
tiger | 196 |
monkey | 191 |
large stag | 184 |
alligator | 183 |
wild boar | 142 |
elephant | 124 |
large deer | 118 |
small deer | 113 |
bat | 83 |
shargle | 68 |
rat | 43 |
silverback | 30 |
rhino | 16 |
zombified alligator | 15 |
turtle | 11 |
bear | 11 |
ferocious tiger | 10 |
goat | 8 |
parrot | 8 |
zombified turtle | 7 |
zombified parrot | 6 |
hungry alligator | 6 |
zombified elephant | 5 |
zombified werewolf | 4 |
zombified bat | 4 |
zombified small deer | 3 |
fully-grown giant squid | 3 |
Steward | 2 |
zombified tiger | 2 |
giant spider | 2 |
zombified giant spider | 2 |
giant squid | 2 |
zombified wild boar | 2 |
zombified monkey | 2 |
Easter Bunny | 1 |
aggressive wild boar | 1 |
python | 1 |
territorial silverback | 1 |
rogue elephant | 1 |
zombified large stag | 1 |
Second Mate | 1 |
zombified rhino | 1 |
zombified shargle | 1 |
Captain Briggs | 1 |
|
Skills:Basic language
- Understand the smaller words of foreign languagesAdvanced language
- Better understanding of foreign languagesExpert language
- Full comprehension of foreign languagesForeign Writing
- Not only can you understand foreign languages, you can also write it well enough to be understood
Foreign Speech
- Not only can you understand foreign languages, you can also speak it well enough to be understoodPirate speech
- You can talk to pirates in their own unique dialect
Close quarter combat
- Gain 10% to hit with melee attacksAdvanced close quarter combat
- Gain 15% to hit with melee attacksBalanced Stance
- Sometimes turn a miss into a glancing blow.
Headhunting
- Take the heads of your victims as trophies or signpost decoration
Body building
- Increases melee damageStamina
- Increases max HP by 20Ritual Feasting
- Feast on your defeated enemy and steal their powerRitual Gluttony
- Feasting can now fill most of your needs from a single body
Ghostly whisper
- Allows spirits to communicateHaunting scream
- Attract other spirits and scare the livingShocking shriek
- Scare nearby living playersPossession
- Be able to possess the bodies of the livingForceful possession
- Sometimes a stronger presence is needed to be able to possess the living
Haunting
- Allows spirits to track down and haunt their last killer.
Exploration
- Helps you remember some of the places you've beenCartography
- Stops you forgetting where you've visited
Trekking
- Faster movement through the jungle
Swimming
- Faster movement through water
Survival - Firecraft
- Knowledge of how to create, control and use fires
Basic tracking
- With some difficulty, you can track animals and peopleAdvanced tracking
- You can track animals and people who were here recentlyExpert tracking
- You can track animals and people who were here several days ago.Tracking mastery
- Tracking animals and people is nearly effortless
Sixth sense
- Sense presence of and hear spiritsPsychic recognition
- Lets you recognise active spirits
Haggling
- Be able to obtain slightly better prices from some traders
Digging
- Can dig deep holes.
Outsider knowledge
- Natives gain basic outsider knowledge
Triage
- Be able to tell who is most injuredNatural medicine
- Heal 10 HP with healing herbs
Basic Blowpipe Use
- Enables you to use a blowpipe more efficiently
This character has been idle since 2021-03-05.
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