Home: Wiksik
Been on the island since 2010-08-30
Died: 22 times (last time was 2010-12-31 18:31 at the hands of Mortis, killed by a spirit)
Level: 22
Class: Shaman (native)
Primary Clan: None chosen
Underworld: https://underworld.shartak.com/?id=21182
Deadzone: http://shartak.aphlor.org/deadzone/view/21182
Description:
You see nothing special.
They carry 1 pair of batwing earrings, 1 parrot feather charm, 1 monkey claw charm, 2 skulls, 1 wild boar tusk necklace and 7 skull staffs.
Achievements:(15 total)
Areas explored: 0 (0.0% of island)
HP Healed: 522
Trading Points: 71
Spirits Exorcised: 14
Wailing Damage: 1160
Ritual Feasts: 0 (not a cannibal)
Mentioned in 0 profile
This user does not have extended statistics enabled.
NPC kills: 142; last kill: small deer
Animals: 142
Shamans: 0
Traders: 0
Natives killed: 9; last kill: xDante
Raktam: 0
Dalpok: 0
Wiksik: 6
Rakmogak: 3
Outsiders killed: 0
Derby: 0
Durham: 0
York: 0
Shipwreck: 0
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NPC kills (detailed): |
Name | Kills |
monkey | 32 |
large deer | 22 |
large stag | 17 |
parrot | 14 |
small deer | 13 |
elephant | 13 |
bat | 12 |
wild boar | 9 |
tiger | 5 |
rhino | 3 |
shargle | 1 |
zombified wild boar | 1 |
|
Skills:Basic language
- Understand the smaller words of foreign languages
Close quarter combat
- Gain 10% to hit with melee attacksAdvanced close quarter combat
- Gain 15% to hit with melee attacksBalanced Stance
- Sometimes turn a miss into a glancing blow.
Headhunting
- Take the heads of your victims as trophies or signpost decoration
Body building
- Increases melee damageStamina
- Increases max HP by 20
Ghostly whisper
- Allows spirits to communicateHaunting scream
- Attract other spirits and scare the livingShocking shriek
- Scare nearby living playersBanshee wail
- Frighten living players further away
Possession
- Be able to possess the bodies of the living
Sixth sense
- Sense presence of and hear spiritsPsychic recognition
- Lets you recognise active spiritsSeance
- Holding a seance can identify passive spirits
Exorcism
- Exorcise spirits from areas
Spirit Summoning
- Be able to summon spirits from the surrounding area
Malevolence
- Torment spirits causing them to become aggressive
Outsider knowledge
- Natives gain basic outsider knowledge
Triage
- Be able to tell who is most injuredNatural medicine
- Heal 10 HP with healing herbs
Basic Blowpipe Use
- Enables you to use a blowpipe more efficiently
This character has been idle since 2010-12-31.
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