Home: Rakmogak
Been on the island since 2010-04-30
Died: 25 times (last time was 2018-07-05 21:13 at the hands of LUClFER, killed by a wooden club)
Level: 15
Class: Cannibal (native)
Primary Clan: None chosen
Underworld: https://underworld.shartak.com/?id=20699
Deadzone: http://shartak.aphlor.org/deadzone/view/20699
Description:
A viking who crashed on the cannibal island.
After about ten years, he's went completely feral. It's gonna take some serious work to get him back to civilized.
They carry 5 pocket watches, 1 parrot feather charm, 1 plain wooden cup, 1 silver skull cross, 1 tricorn hat and 5 skulls.
Achievements:(18 total)
Areas explored: 395 (10.9% of island)
HP Healed: 78
Trading Points: 55
Spirits Exorcised: 0 (not a shaman)
Wailing Damage: 0
Ritual Feasts: 16 (15 own kills)
Mentioned in 0 profile
The following extended statistics are since 1st Jan 2011.
Alcohol Brewed: 2
Alcohol Drunk: 19
Heads Collected: 0
Fruit Juiced: 94
Successful Possessions: 0
Tracks Found: 0
Fires Started: 0
Fires Extinguished: 0
Items Buried: 0
Items Found: 216
Jungle Chopped: 42
Parrots Tamed: 0 (not a pirate)
Monkeys Tamed: 0 (not a pirate)
Signposts Built: 0
Signposts Smashed: 0
Treasures Found: 0 (added 2014-07-14)
NPC kills: 66; last kill: rhino
Animals: 65
Shamans: 0
Traders: 1
Natives killed: 4; last kill: schwerve
Raktam: 0
Dalpok: 3
Wiksik: 0
Rakmogak: 1
Outsiders killed: 4; last kill: mexkrax
Derby: 0
Durham: 1
York: 2
Shipwreck: 1
|
| NPC kills (detailed): |
| Name | Kills |
| large stag | 18 |
| large deer | 10 |
| small deer | 9 |
| elephant | 8 |
| wild boar | 7 |
| bat | 4 |
| silverback | 2 |
| tiger | 2 |
| guard dog | 2 |
| bear | 1 |
| rhino | 1 |
| monkey | 1 |
| Trader Tom | 1 |
|
Skills:Close quarter combat
- Gain 10% to hit with melee attacksAdvanced close quarter combat
- Gain 15% to hit with melee attacksBalanced Stance
- Sometimes turn a miss into a glancing blow.
Body building
- Increases melee damageStamina
- Increases max HP by 20Ritual Feasting
- Feast on your defeated enemy and steal their powerRitual Gluttony
- Feasting can now fill most of your needs from a single body
Ghostly whisper
- Allows spirits to communicateHaunting scream
- Attract other spirits and scare the living
Exploration
- Helps you remember some of the places you've beenCartography
- Stops you forgetting where you've visited
Trekking
- Faster movement through the jungle
Faith
- Belief in the spirits of the ancestors increase charm effects.
Outsider knowledge
- Natives gain basic outsider knowledge
Triage
- Be able to tell who is most injured
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