Home: Dalpok
Been on the island since 2010-01-03
Died: 25 times (last time was 2017-03-05 18:35, killed by a elephant)
Level: 22
Class: Shaman (native)
Primary Clan: Snake Eaters
Underworld: https://underworld.shartak.com/?id=20141
Deadzone: http://shartak.aphlor.org/deadzone/view/20141
Description:
Is it tomorrow or just the end of time?
They carry 1 pocket watch, 1 wild boar tusk necklace, 1 skull staff, 5 parrot feather charms, 1 pair of batwing earrings, 1 monkey claw charm, 1 skull, 1 pair of gold hoop earrings and 1 tiger tooth amulet.
Achievements:(18 total)
Areas explored: 23 (0.6% of island)
HP Healed: 1224
Trading Points: 18
Spirits Exorcised: 13
Wailing Damage: 84
Ritual Feasts: 0 (not a cannibal)
Mentioned in 0 profile
The following extended statistics are since 1st Jan 2011.
Alcohol Brewed: 0
Alcohol Drunk: 1
Heads Collected: 0
Fruit Juiced: 34
Successful Possessions: 0
Tracks Found: 39
Fires Started: 0
Fires Extinguished: 0
Items Buried: 0
Items Found: 159
Jungle Chopped: 22
Parrots Tamed: 0 (not a pirate)
Monkeys Tamed: 0 (not a pirate)
Signposts Built: 0
Signposts Smashed: 0
Treasures Found: 0 (added 2014-07-14)
NPC kills: 149; last kill: elephant
Animals: 149
Shamans: 0
Traders: 0
Natives killed: 1; last kill: Oozle the Woozle
Raktam: 0
Dalpok: 0
Wiksik: 0
Rakmogak: 1
Outsiders killed: 2; last kill: Swarm
Derby: 0
Durham: 0
York: 1
Shipwreck: 1
|
NPC kills (detailed): |
Name | Kills |
large deer | 32 |
large stag | 31 |
monkey | 19 |
small deer | 18 |
wild boar | 10 |
parrot | 9 |
tiger | 9 |
elephant | 7 |
shargle | 4 |
bat | 4 |
goat | 3 |
bear | 3 |
|
Skills:Close quarter combat
- Gain 10% to hit with melee attacksAdvanced close quarter combat
- Gain 15% to hit with melee attacksBalanced Stance
- Sometimes turn a miss into a glancing blow.
Body building
- Increases melee damageStamina
- Increases max HP by 20
Ghostly whisper
- Allows spirits to communicateHaunting scream
- Attract other spirits and scare the livingShocking shriek
- Scare nearby living playersBanshee wail
- Frighten living players further away
Possession
- Be able to possess the bodies of the living
Exploration
- Helps you remember some of the places you've beenTrekking
- Faster movement through the jungle
Basic tracking
- With some difficulty, you can track animals and people
Sixth sense
- Sense presence of and hear spiritsPsychic recognition
- Lets you recognise active spiritsSeance
- Holding a seance can identify passive spirits
Exorcism
- Exorcise spirits from areas
Spirit Summoning
- Be able to summon spirits from the surrounding area
Malevolence
- Torment spirits causing them to become aggressive
Agriculture
- Gives you a better chance of getting things to grow
Triage
- Be able to tell who is most injuredNatural medicine
- Heal 10 HP with healing herbs
This character has indicated they have peaceful intentions and would prefer not to be killed.
This character has been idle since 2017-03-03.
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