Home: Wiksik
Been on the island since 2009-04-17
Died: 20 times (last time was 2010-05-23 21:33 at the hands of pirate eater, killed by a cutlass)
Level: 27
Class: Shaman (native)
Primary Clan: None chosen
Underworld: https://underworld.shartak.com/?id=18629
Deadzone: http://shartak.aphlor.org/deadzone/view/18629
Description:
Not very scary, not very noteworthy, and mostly harmless.
They carry 1 pair of batwing earrings, 1 parrot feather charm, 1 rabbit foot charm, 1 wild boar tusk necklace and 1 silver skull cross.
Achievements:(17 total)
Areas explored: 12 (0.3% of island)
HP Healed: 167
Trading Points: 13
Spirits Exorcised: 3
Wailing Damage: 2307
Ritual Feasts: 0 (not a cannibal)
Mentioned in 0 profile
This user does not have extended statistics enabled.
NPC kills: 70; last kill: monkey
Animals: 70
Shamans: 0
Traders: 0
Natives killed: 2; last kill: Dart Shooter
Raktam: 0
Dalpok: 1
Wiksik: 1
Rakmogak: 0
Outsiders killed: 3; last kill: Keel-Haul Kerry
Derby: 0
Durham: 0
York: 0
Shipwreck: 3
|
NPC kills (detailed): |
Name | Kills |
large stag | 13 |
large deer | 12 |
bat | 9 |
monkey | 7 |
parrot | 7 |
wild boar | 6 |
tiger | 4 |
rat | 3 |
elephant | 3 |
small deer | 2 |
rhino | 2 |
ferocious tiger | 1 |
giant spider | 1 |
|
Skills:Basic language
- Understand the smaller words of foreign languages
Close quarter combat
- Gain 10% to hit with melee attacksAdvanced close quarter combat
- Gain 15% to hit with melee attacksBalanced Stance
- Sometimes turn a miss into a glancing blow.
Headhunting
- Take the heads of your victims as trophies or signpost decoration
Body building
- Increases melee damageStamina
- Increases max HP by 20
Ghostly whisper
- Allows spirits to communicateHaunting scream
- Attract other spirits and scare the livingShocking shriek
- Scare nearby living playersBanshee wail
- Frighten living players further away
Possession
- Be able to possess the bodies of the livingForceful possession
- Sometimes a stronger presence is needed to be able to possess the living
Exploration
- Helps you remember some of the places you've beenCartography
- Stops you forgetting where you've visited
Trekking
- Faster movement through the jungle
Swimming
- Faster movement through water
Survival - Firecraft
- Knowledge of how to create, control and use fires
Sixth sense
- Sense presence of and hear spiritsPsychic recognition
- Lets you recognise active spiritsSeance
- Holding a seance can identify passive spirits
Exorcism
- Exorcise spirits from areas
Spirit Summoning
- Be able to summon spirits from the surrounding area
Malevolence
- Torment spirits causing them to become aggressive
Agriculture
- Gives you a better chance of getting things to grow
Outsider knowledge
- Natives gain basic outsider knowledge
Triage
- Be able to tell who is most injured
This character has been idle since 2011-09-12.
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