Home: Wiksik
Been on the island since 2009-03-26
Died: 37 times (last time was 2010-12-05 15:33)
Level: 17
Class: Shaman (native)
Primary Clan: The Necromancers Guild
Underworld: https://underworld.shartak.com/?id=18437
Deadzone: http://shartak.aphlor.org/deadzone/view/18437
Description:
A horrifying figure swathed in tattered black rags and hung with talismans and bone fragments. He wears a mask over his face made of jade and the front half of a human skull. The mask has no eye holes, and yet he moves as though he is able to see.
They carry 1 parrot feather charm, 23 skulls, 1 silver skull cross and 1 skull staff.
Achievements:(17 total)
Areas explored: 119 (3.3% of island)
HP Healed: 692
Trading Points: 5
Spirits Exorcised: 0
Wailing Damage: 534
Ritual Feasts: 0 (not a cannibal)
Mentioned in 0 profile
This user does not have extended statistics enabled.
NPC kills: 64; last kill: parrot
Animals: 64
Shamans: 0
Traders: 0
Natives killed: 1; last kill: Gluttony
Raktam: 0
Dalpok: 0
Wiksik: 0
Rakmogak: 1
Outsiders killed: 0
Derby: 0
Durham: 0
York: 0
Shipwreck: 0
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NPC kills (detailed): |
Name | Kills |
monkey | 15 |
parrot | 10 |
small deer | 8 |
large stag | 8 |
large deer | 5 |
elephant | 5 |
wild boar | 4 |
tiger | 3 |
bat | 3 |
songbird | 2 |
bear | 1 |
|
Skills:Close quarter combat
- Gain 10% to hit with melee attacksAdvanced close quarter combat
- Gain 15% to hit with melee attacksHeadhunting
- Take the heads of your victims as trophies or signpost decoration
Body building
- Increases melee damage
Ghostly whisper
- Allows spirits to communicateHaunting scream
- Attract other spirits and scare the livingShocking shriek
- Scare nearby living playersBanshee wail
- Frighten living players further away
Exploration
- Helps you remember some of the places you've beenTrekking
- Faster movement through the jungle
Sixth sense
- Sense presence of and hear spiritsPsychic recognition
- Lets you recognise active spiritsSeance
- Holding a seance can identify passive spirits
Spirit Summoning
- Be able to summon spirits from the surrounding area
Malevolence
- Torment spirits causing them to become aggressive
Triage
- Be able to tell who is most injuredNatural medicine
- Heal 10 HP with healing herbs
This character has been idle since 2011-01-02.
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