Home: Rakmogak
Been on the island since 2008-12-09
Died: 44 times (last time was 2015-05-24 02:05, killed by a shargle)
Level: 29
Class: Cannibal (native)
Primary Clan: New Age Mercenary's Guild
Underworld: https://underworld.shartak.com/?id=17323
Deadzone: http://shartak.aphlor.org/deadzone/view/17323
Description:
Shartak's first and only shadowless demon cannibal former-necromancer mercenary. Wanders around, flip-flopping between sanity and insanity - the best example of the latter being drinking himself to death - but generally speaking not bad at his job of killing people; slowly and quite painfully if deemed necessary.
He has a shortsword on his right leg, a longsword on his left side, and an empty claymore sheath on his back. The claymore in question was broken over Nick McDigger's head. Please give him a shout if you find a replacement. Oh, and keep an eye out for a sword too.
If you want a job done, speak to him privately or send word to the NAMG, and several of them will doubtlessly descend upon the task like a gang of armed and very deadly vultures.
HIT LIST: Skulu and Jidram for being nitwits.
They carry 2 skulls, 1 cat-o-nine tails, 1 silver skull cross, 1 tiger tooth amulet, 1 skull staff and 1 harpoon.
Achievements:(17 total)
Areas explored: 119 (3.3% of island)
HP Healed: 790
Trading Points: 273
Spirits Exorcised: 0 (not a shaman)
Wailing Damage: 82
Ritual Feasts: 28 (27 own kills)
Mentioned in 0 profile
The following extended statistics are since 1st Jan 2011.
Alcohol Brewed: 0
Alcohol Drunk: 0
Heads Collected: 2
Fruit Juiced: 0
Successful Possessions: 8
Tracks Found: 83
Fires Started: 0
Fires Extinguished: 0
Items Buried: 0
Items Found: 71
Jungle Chopped: 0
Parrots Tamed: 0 (not a pirate)
Monkeys Tamed: 0 (not a pirate)
Signposts Built: 0
Signposts Smashed: 0
Treasures Found: 0 (added 2014-07-14)
NPC kills: 162; last kill: tiger
Animals: 161
Shamans: 1
Traders: 0
Natives killed: 15; last kill: The Narrator
Raktam: 11
Dalpok: 1
Wiksik: 3
Rakmogak: 0
Outsiders killed: 4; last kill: Kevin Gerity
Derby: 1
Durham: 1
York: 2
Shipwreck: 0
|
NPC kills (detailed): |
Name | Kills |
parrot | 23 |
bat | 22 |
large deer | 21 |
monkey | 20 |
large stag | 18 |
small deer | 17 |
wild boar | 17 |
tiger | 11 |
elephant | 7 |
shargle | 2 |
rhino | 2 |
Najdam | 1 |
zombified shargle | 1 |
|
Skills:Basic language
- Understand the smaller words of foreign languagesAdvanced language
- Better understanding of foreign languagesExpert language
- Full comprehension of foreign languages
Close quarter combat
- Gain 10% to hit with melee attacksAdvanced close quarter combat
- Gain 15% to hit with melee attacksBalanced Stance
- Sometimes turn a miss into a glancing blow.
Headhunting
- Take the heads of your victims as trophies or signpost decoration
Body building
- Increases melee damageStamina
- Increases max HP by 20Ritual Feasting
- Feast on your defeated enemy and steal their powerRitual Gluttony
- Feasting can now fill most of your needs from a single body
Ghostly whisper
- Allows spirits to communicateHaunting scream
- Attract other spirits and scare the livingShocking shriek
- Scare nearby living playersBanshee wail
- Frighten living players further away
Possession
- Be able to possess the bodies of the living
Exploration
- Helps you remember some of the places you've beenTrekking
- Faster movement through the jungle
Swimming
- Faster movement through water
Basic tracking
- With some difficulty, you can track animals and peopleAdvanced tracking
- You can track animals and people who were here recentlyExpert tracking
- You can track animals and people who were here several days ago.Tracking mastery
- Tracking animals and people is nearly effortless
Sixth sense
- Sense presence of and hear spiritsPsychic recognition
- Lets you recognise active spirits
Digging
- Can dig deep holes.
Outsider knowledge
- Natives gain basic outsider knowledge
Triage
- Be able to tell who is most injuredNatural medicine
- Heal 10 HP with healing herbs
This character has been idle since 2016-10-14.
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