Home: Dalpok
Been on the island since 2008-10-15
Died: 6 times (last time was 2009-05-17 17:40)
Level: 20
Class: Shaman (native)
Primary Clan: Dark Shamans of Dalpok
Secondary Clan: Les Haitiens
Underworld: https://underworld.shartak.com/?id=16737
Deadzone: http://shartak.aphlor.org/deadzone/view/16737
Description:
Yo you better watch yo mouth afore you saying something contradictory...
Sikh Indian, but apparently looks black now. He's definitely spent way too much time on a tropical paradise... or hell.
Found previous clans to be boring and waning in power. Now helps out Derby by exorcising their spirits and removing trash.
They carry 1 skull.
Achievements:(18 total)
Areas explored: 107 (2.9% of island)
HP Healed: 1211
Trading Points: 48
Spirits Exorcised: 69
Wailing Damage: 49
Ritual Feasts: 0 (not a cannibal)
Mentioned in 0 profile
This user does not have extended statistics enabled.
NPC kills: 8; last kill: tiger
Animals: 8
Shamans: 0
Traders: 0
Natives killed: 8; last kill: Pallaton
Raktam: 6
Dalpok: 0
Wiksik: 1
Rakmogak: 1
Outsiders killed: 23; last kill: Rheingold The Hunter
Derby: 15
Durham: 2
York: 4
Shipwreck: 2
|
NPC kills (detailed): |
Name | Kills |
tiger | 3 |
parrot | 3 |
turtle | 1 |
guard dog | 1 |
|
Skills:Close quarter combat
- Gain 10% to hit with melee attacksAdvanced close quarter combat
- Gain 15% to hit with melee attacksBalanced Stance
- Sometimes turn a miss into a glancing blow.
Body building
- Increases melee damageStamina
- Increases max HP by 20
Ghostly whisper
- Allows spirits to communicateHaunting scream
- Attract other spirits and scare the livingShocking shriek
- Scare nearby living playersBanshee wail
- Frighten living players further away
Exploration
- Helps you remember some of the places you've beenTrekking
- Faster movement through the jungle
Swimming
- Faster movement through water
Basic tracking
- With some difficulty, you can track animals and people
Sixth sense
- Sense presence of and hear spiritsPsychic recognition
- Lets you recognise active spiritsExorcism
- Exorcise spirits from areas
Spirit Summoning
- Be able to summon spirits from the surrounding area
Malevolence
- Torment spirits causing them to become aggressive
Triage
- Be able to tell who is most injuredNatural medicine
- Heal 10 HP with healing herbs
This character has been idle since 2009-05-17.
Cookies are in use on this site! Essential ones allow you to login. Google Analytics cookies allow us to monitor how you use the site. Other cookies are for adverts and Facebook social features (eg Like and Login)