Been on the island since 2008-09-02
Died: 44 times (last time was 2011-08-13 22:18 at the hands of Jambalaya, killed by a cutlass)
Class: Soldier (outsider)
Primary Clan: /zom/
Secondary Clan: Society of New Haven
A sporting young chap wearing a tophat and monocle. He also seem to be wearing a gas mask.
You can see this guy mean serious business.
You identify the Brawler's tankard as an iron tankard wielded by the most badass of fighting men.
They carry 1 Brawler's tankard and 1 silver skull cross.
Areas explored: 1030 (28.4% of island)
HP Healed: 1033
Trading Points: 138
Spirits Exorcised: 0 (not a shaman)
Wailing Damage: 0
Ritual Feasts: 0 (not a cannibal)
Mentioned in 0 profile
This user does not have extended statistics enabled.
NPC kills: 114; last kill: elephant
Natives killed: 18; last kill: Tkltchk
Outsiders killed: 21; last kill: Sgt Nicholas Angel
|NPC kills (detailed):|
|zombified large deer||1|
|zombified wild boar||1|
|zombified large stag||1|
Close quarter combat - Gain 10% to hit with melee attacks
Advanced close quarter combat - Gain 15% to hit with melee attacks
Balanced Stance - Sometimes turn a miss into a glancing blow.
Body building - Increases melee damage
Stamina - Increases max HP by 20
Ghostly whisper - Allows spirits to communicate
Haunting scream - Attract other spirits and scare the living
Shocking shriek - Scare nearby living players
Exploration - Helps you remember some of the places you've been
Cartography - Stops you forgetting where you've visited
Trekking - Faster movement through the jungle
Swimming - Faster movement through water
Survival - Firecraft - Knowledge of how to create, control and use fires
Basic tracking - With some difficulty, you can track animals and people
Advanced tracking - You can track animals and people who were here recently
Expert tracking - You can track animals and people who were here several days ago.
Tracking mastery - Tracking animals and people is nearly effortless
Clan leadership - Allows you to start your own clan or help lead one
Sixth sense - Sense presence of and hear spirits
Psychic recognition - Lets you recognise active spirits
Haggling - Be able to obtain slightly better prices from some traders
Digging - Can dig deep holes.
Native knowledge - Outsiders gain basic native knowledge
Triage - Be able to tell who is most injured
First aid - Heal 10 HP with a first aid kit
Firearms training - Gain 20% on firearms attacks
Advanced firearms training - Gain another 20% on firearms attacks
This character has indicated they have peaceful intentions and would prefer not to be killed.
This character has been idle since 2011-08-15.
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