Home: Rakmogak
Been on the island since 2008-08-14
Died: 50 times (last time was 2010-12-17 20:40, killed by a tiger)
Level: 18
Class: Cannibal (native)
Primary Clan: None chosen
Underworld: https://underworld.shartak.com/?id=15874
Deadzone: http://shartak.aphlor.org/deadzone/view/15874
Description:
*Turned peaceful, now only does research*
They carry 1 pair of batwing earrings, 1 monkey claw charm, 1 skull, 1 wild boar tusk necklace and 1 silver skull cross.
Achievements:(18 total)
Areas explored: 174 (4.8% of island)
HP Healed: 254
Trading Points: 101
Spirits Exorcised: 0 (not a shaman)
Wailing Damage: 0
Ritual Feasts: 291 (291 own kills)
Mentioned in 0 profile
This user does not have extended statistics enabled.
NPC kills: 177; last kill: large stag
Animals: 177
Shamans: 0
Traders: 0
Natives killed: 8; last kill: Zalor
Raktam: 4
Dalpok: 0
Wiksik: 2
Rakmogak: 2
Outsiders killed: 102; last kill: Man Eating Tiger
Derby: 67
Durham: 5
York: 14
Shipwreck: 16
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NPC kills (detailed): |
Name | Kills |
rat | 52 |
monkey | 18 |
parrot | 16 |
bat | 16 |
wild boar | 15 |
large stag | 15 |
small deer | 10 |
large deer | 9 |
elephant | 9 |
giant spider | 4 |
tiger | 4 |
turtle | 3 |
guard dog | 3 |
alligator | 2 |
rhino | 1 |
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Skills:Close quarter combat
- Gain 10% to hit with melee attacksAdvanced close quarter combat
- Gain 15% to hit with melee attacksBalanced Stance
- Sometimes turn a miss into a glancing blow.
Body building
- Increases melee damageStamina
- Increases max HP by 20Ritual Feasting
- Feast on your defeated enemy and steal their powerRitual Gluttony
- Feasting can now fill most of your needs from a single body
Exploration
- Helps you remember some of the places you've beenTrekking
- Faster movement through the jungle
Swimming
- Faster movement through water
Basic tracking
- With some difficulty, you can track animals and peopleAdvanced tracking
- You can track animals and people who were here recentlyExpert tracking
- You can track animals and people who were here several days ago.Tracking mastery
- Tracking animals and people is nearly effortless
Haggling
- Be able to obtain slightly better prices from some traders
Outsider knowledge
- Natives gain basic outsider knowledge
Triage
- Be able to tell who is most injuredNatural medicine
- Heal 10 HP with healing herbs
This character has indicated they have peaceful intentions and would prefer not to be killed.
This character has been idle since 2010-12-14.
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