Home: Raktam
Been on the island since 2007-12-18
Died: 46 times (last time was 2010-10-28 00:05, killed by a shargle)
Level: 23
Class: Shaman (native)
Primary Clan: None chosen
Underworld: https://underworld.shartak.com/?id=13008
Deadzone: http://shartak.aphlor.org/deadzone/view/13008
Description:
Before you stands a young shaman native called Spirit Speaker. Many types of furs cover his body as do many pouches filled with various herbs.
He seems to have a skull, though it is hard to say where he has acquired it. He has been seen speaking to it.
They carry 2 parrot feather charms, 1 skull and 1 tiger tooth amulet.
Achievements:(18 total)
Areas explored: 46 (1.3% of island)
HP Healed: 2963
Trading Points: 10
Spirits Exorcised: 45
Wailing Damage: 2087
Ritual Feasts: 0 (not a cannibal)
Mentioned in 0 profile
This user does not have extended statistics enabled.
NPC kills: 67; last kill: wild boar
Animals: 67
Shamans: 0
Traders: 0
Natives killed: 0
Raktam: 0
Dalpok: 0
Wiksik: 0
Rakmogak: 0
Outsiders killed: 1; last kill: Andrew Drummond
Derby: 0
Durham: 0
York: 1
Shipwreck: 0
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NPC kills (detailed): |
Name | Kills |
tiger | 17 |
monkey | 14 |
wild boar | 11 |
parrot | 6 |
small deer | 5 |
large deer | 4 |
bat | 4 |
elephant | 3 |
Easter Bunny | 1 |
shargle | 1 |
large stag | 1 |
|
Skills:Basic language
- Understand the smaller words of foreign languagesAdvanced language
- Better understanding of foreign languagesExpert language
- Full comprehension of foreign languages
Close quarter combat
- Gain 10% to hit with melee attacksAdvanced close quarter combat
- Gain 15% to hit with melee attacks
Body building
- Increases melee damageStamina
- Increases max HP by 20
Ghostly whisper
- Allows spirits to communicateHaunting scream
- Attract other spirits and scare the livingShocking shriek
- Scare nearby living playersBanshee wail
- Frighten living players further away
Possession
- Be able to possess the bodies of the living
Exploration
- Helps you remember some of the places you've beenSurvival - Firecraft
- Knowledge of how to create, control and use fires
Sixth sense
- Sense presence of and hear spiritsPsychic recognition
- Lets you recognise active spiritsSeance
- Holding a seance can identify passive spirits
Exorcism
- Exorcise spirits from areas
Spirit Summoning
- Be able to summon spirits from the surrounding area
Malevolence
- Torment spirits causing them to become aggressive
Outsider knowledge
- Natives gain basic outsider knowledge
Triage
- Be able to tell who is most injuredNatural medicine
- Heal 10 HP with healing herbs
This character has been idle since 2010-11-01.
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