Home: Dalpok
Been on the island since 2007-08-06
Died: 18 times (last time was 2007-12-21 00:53 at the hands of Quincy Morris)
Level: 23
Class: Shaman (native)
Primary Clan: None chosen
Underworld: https://underworld.shartak.com/?id=11428
Deadzone: http://shartak.aphlor.org/deadzone/view/11428
Description:
A shy girl, prepared to do what it takes to survive.
They carry 1 monkey claw charm.
Achievements:(24 total)
Areas explored: 363 (10.0% of island)
HP Healed: 20
Trading Points: 0
Spirits Exorcised: 4
Wailing Damage: 0
Ritual Feasts: 0 (not a cannibal)
Mentioned in 0 profile
This user does not have extended statistics enabled.
NPC kills: 235; last kill: small deer
Animals: 235
Shamans: 0
Traders: 0
Natives killed: 0
Raktam: 0
Dalpok: 0
Wiksik: 0
Rakmogak: 0
Outsiders killed: 16; last kill: Ed van Schleck
Derby: 0
Durham: 1
York: 6
Shipwreck: 9
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NPC kills (detailed): |
Name | Kills |
parrot | 33 |
small deer | 31 |
monkey | 31 |
wild boar | 27 |
large deer | 27 |
large stag | 25 |
tiger | 22 |
elephant | 17 |
bat | 11 |
alligator | 10 |
shargle | 1 |
|
Skills:Basic language
- Understand the smaller words of foreign languagesAdvanced language
- Better understanding of foreign languages
Close quarter combat
- Gain 10% to hit with melee attacksAdvanced close quarter combat
- Gain 15% to hit with melee attacksBalanced Stance
- Sometimes turn a miss into a glancing blow.
Body building
- Increases melee damageStamina
- Increases max HP by 20
Exploration
- Helps you remember some of the places you've beenCartography
- Stops you forgetting where you've visited
Trekking
- Faster movement through the jungle
Swimming
- Faster movement through water
Basic tracking
- With some difficulty, you can track animals and peopleAdvanced tracking
- You can track animals and people who were here recently
Sixth sense
- Sense presence of and hear spiritsPsychic recognition
- Lets you recognise active spiritsSeance
- Holding a seance can identify passive spirits
Exorcism
- Exorcise spirits from areas
Spirit Summoning
- Be able to summon spirits from the surrounding area
Malevolence
- Torment spirits causing them to become aggressive
Outsider knowledge
- Natives gain basic outsider knowledge
Triage
- Be able to tell who is most injuredNatural medicine
- Heal 10 HP with healing herbs
Basic Blowpipe Use
- Enables you to use a blowpipe more efficiently
This character has been idle since 2007-12-21.
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