Home: Derby
Been on the island since 2007-07-22
Died: 110 times (last time was 2011-03-16 18:44 at the hands of Ur-Zakunrun, killed by a knife)
Level: 36
Class: Soldier (outsider)
Primary Clan: None chosen
Underworld: https://underworld.shartak.com/?id=11177
Deadzone: http://shartak.aphlor.org/deadzone/view/11177
Description:
Stranger amongst his own people,
and a hated and feared imbecile amongst natives.
Propably a highly skilled wanker.
Note: I don't want to kill any Derbians (or any other outsiders except those filthy pirates), except those that are here to kill us.
I killed one Derbian because of mistaken identity, I thought he was the one who killed our Shaman several times.
They carry 1 silver skull cross.
Achievements:(26 total)
Areas explored: 3202 (88.3% of island)
HP Healed: 1956
Trading Points: 81
Spirits Exorcised: 0 (not a shaman)
Wailing Damage: 736
Ritual Feasts: 0 (not a cannibal)
Mentioned in 0 profile
The following extended statistics are since 1st Jan 2011.
Alcohol Brewed: 0
Alcohol Drunk: 0
Heads Collected: 0
Fruit Juiced: 0
Successful Possessions: 0
Tracks Found: 0
Fires Started: 0
Fires Extinguished: 0
Items Buried: 0
Items Found: 27
Jungle Chopped: 0
Parrots Tamed: 0 (not a pirate)
Monkeys Tamed: 0 (not a pirate)
Signposts Built: 0
Signposts Smashed: 0
Treasures Found: 0 (added 2014-07-14)
NPC kills: 295; last kill: alligator
Animals: 295
Shamans: 0
Traders: 0
Natives killed: 203; last kill: Jane Austen
Raktam: 49
Dalpok: 33
Wiksik: 80
Rakmogak: 41
Outsiders killed: 59; last kill: Friendly
Derby: 12
Durham: 3
York: 4
Shipwreck: 40
|
NPC kills (detailed): |
Name | Kills |
parrot | 48 |
monkey | 44 |
wild boar | 40 |
large stag | 34 |
large deer | 32 |
tiger | 24 |
small deer | 21 |
bat | 13 |
elephant | 10 |
songbird | 5 |
shargle | 3 |
zombified wild boar | 3 |
alligator | 3 |
rat | 2 |
giant spider | 2 |
turtle | 1 |
hungry alligator | 1 |
chief elf | 1 |
zombified small deer | 1 |
zombified monkey | 1 |
rhino | 1 |
zombified tiger | 1 |
ferocious tiger | 1 |
goat | 1 |
elf | 1 |
bear | 1 |
|
Skills:Basic language
- Understand the smaller words of foreign languagesAdvanced language
- Better understanding of foreign languagesExpert language
- Full comprehension of foreign languagesForeign Writing
- Not only can you understand foreign languages, you can also write it well enough to be understood
Foreign Speech
- Not only can you understand foreign languages, you can also speak it well enough to be understood
Close quarter combat
- Gain 10% to hit with melee attacksAdvanced close quarter combat
- Gain 15% to hit with melee attacksBalanced Stance
- Sometimes turn a miss into a glancing blow.
Body building
- Increases melee damageStamina
- Increases max HP by 20
Ghostly whisper
- Allows spirits to communicateHaunting scream
- Attract other spirits and scare the livingShocking shriek
- Scare nearby living playersBanshee wail
- Frighten living players further away
Possession
- Be able to possess the bodies of the livingForceful possession
- Sometimes a stronger presence is needed to be able to possess the living
Exploration
- Helps you remember some of the places you've beenCartography
- Stops you forgetting where you've visited
Trekking
- Faster movement through the jungle
Swimming
- Faster movement through water
Survival - Firecraft
- Knowledge of how to create, control and use fires
Basic tracking
- With some difficulty, you can track animals and peopleAdvanced tracking
- You can track animals and people who were here recentlyExpert tracking
- You can track animals and people who were here several days ago.Tracking mastery
- Tracking animals and people is nearly effortless
Clan leadership
- Allows you to start your own clan or help lead one
Sixth sense
- Sense presence of and hear spiritsPsychic recognition
- Lets you recognise active spirits
Haggling
- Be able to obtain slightly better prices from some traders
Digging
- Can dig deep holes.
Agriculture
- Gives you a better chance of getting things to grow
Native knowledge
- Outsiders gain basic native knowledge
Triage
- Be able to tell who is most injuredFirst aid
- Heal 10 HP with a first aid kit
Firearms training
- Gain 20% on firearms attacksAdvanced firearms training
- Gain another 20% on firearms attacks
This character has indicated they have peaceful intentions and would prefer not to be killed.
This character has been idle since 2011-03-23.
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