Home: Dalpok
Been on the island since 2007-07-13
Died: 128 times (last time was 2013-02-26 10:39 at the hands of kawolski, killed by a heavy sword)
Level: 35
Class: Warrior (native)
Primary Clan: None chosen
Underworld: https://underworld.shartak.com/?id=10964
Deadzone: http://shartak.aphlor.org/deadzone/view/10964
Description:
Despite wearing a loincloth, he looks Caucasian, more at home in a post-apocalyptic city than in a jungle. He carries his blow-pipe over one shoulder, and has a tattoo on his chest reading "DRRP." Other than that, not a whole... wait. What the fuck? Is that a fucking eyepatch!?
Oh, wait, no. He's no pirate spy. He just likes his eye-patch. And whacking people in the face. Hence... Daigo SMASH!
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He'd taken to exploration and trading as opposed to hunting for a while. He finally completed his trip around the island on Sunday the 6th of April, 2008 at 12:42
Which means he's back to hitting people he doesn't like in the face.
They carry 1 parrot feather charm, 1 rabbit foot charm, 9 skulls and 1 silver skull cross.
Achievements:(24 total)
Areas explored: 4009 (110.5% of island)
HP Healed: 1219
Trading Points: 612
Spirits Exorcised: 0 (not a shaman)
Wailing Damage: 4
Ritual Feasts: 0 (not a cannibal)
Mentioned in 0 profile
The following extended statistics are since 1st Jan 2011.
Alcohol Brewed: 0
Alcohol Drunk: 10
Heads Collected: 15
Fruit Juiced: 0
Successful Possessions: 0
Tracks Found: 180
Fires Started: 10
Fires Extinguished: 0
Items Buried: 1
Items Found: 556
Jungle Chopped: 1427
Parrots Tamed: 0 (not a pirate)
Monkeys Tamed: 0 (not a pirate)
Signposts Built: 0
Signposts Smashed: 0
Treasures Found: 0 (added 2014-07-14)
NPC kills: 231; last kill: ferocious tiger
Animals: 231
Shamans: 0
Traders: 0
Natives killed: 15; last kill: Shumba the Silvertongued
Raktam: 3
Dalpok: 2
Wiksik: 8
Rakmogak: 2
Outsiders killed: 42; last kill: Nick McDigger
Derby: 3
Durham: 3
York: 12
Shipwreck: 24
|
NPC kills (detailed): |
Name | Kills |
tiger | 48 |
monkey | 32 |
wild boar | 26 |
elephant | 25 |
large stag | 21 |
large deer | 21 |
small deer | 6 |
rhino | 6 |
alligator | 6 |
parrot | 6 |
shargle | 5 |
rat | 5 |
turtle | 4 |
zombified bat | 4 |
ferocious tiger | 4 |
silverback | 2 |
zombified small deer | 2 |
bat | 2 |
giant spider | 2 |
bear | 2 |
zombified werewolf | 1 |
zombified elephant | 1 |
|
Skills:Basic language
- Understand the smaller words of foreign languagesAdvanced language
- Better understanding of foreign languagesExpert language
- Full comprehension of foreign languagesForeign Writing
- Not only can you understand foreign languages, you can also write it well enough to be understood
Foreign Speech
- Not only can you understand foreign languages, you can also speak it well enough to be understood
Close quarter combat
- Gain 10% to hit with melee attacksAdvanced close quarter combat
- Gain 15% to hit with melee attacksBalanced Stance
- Sometimes turn a miss into a glancing blow.
Headhunting
- Take the heads of your victims as trophies or signpost decoration
Body building
- Increases melee damageStamina
- Increases max HP by 20
Ghostly whisper
- Allows spirits to communicateHaunting scream
- Attract other spirits and scare the livingShocking shriek
- Scare nearby living playersPossession
- Be able to possess the bodies of the living
Exploration
- Helps you remember some of the places you've beenCartography
- Stops you forgetting where you've visited
Trekking
- Faster movement through the jungle
Swimming
- Faster movement through water
Survival - Firecraft
- Knowledge of how to create, control and use fires
Basic tracking
- With some difficulty, you can track animals and peopleAdvanced tracking
- You can track animals and people who were here recentlyExpert tracking
- You can track animals and people who were here several days ago.Tracking mastery
- Tracking animals and people is nearly effortless
Sixth sense
- Sense presence of and hear spiritsPsychic recognition
- Lets you recognise active spirits
Haggling
- Be able to obtain slightly better prices from some traders
Digging
- Can dig deep holes.
Agriculture
- Gives you a better chance of getting things to grow
Outsider knowledge
- Natives gain basic outsider knowledge
Triage
- Be able to tell who is most injuredNatural medicine
- Heal 10 HP with healing herbs
Basic Blowpipe Use
- Enables you to use a blowpipe more efficiently
Blowpipe training
- Gain 20% on blowpipe accuracyAdvanced blowpipe training
- Gain another 20% on blowpipe accuracy
This character has been idle since 2013-02-24.
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