Home: York
Been on the island since 2007-06-30
Died: 67 times (last time was 2012-04-26 11:05, killed by a silverback)
Level: 37
Class: Soldier (outsider)
Primary Clan: New Age Mercenary's Guild
Secondary Clans: Botheringham FC Supporters' Club and The Regulators
Underworld: https://underworld.shartak.com/?id=10718
Deadzone: http://shartak.aphlor.org/deadzone/view/10718
Description:
Ian is an old solider with few actual affiliations and a love of stories. He has been everywhere from the Shipwreck to Wiksik to the island of St. Germaine and even a few of the outer planes. Somewhere along the way his mind has splintered though he seems to get on with it just fine. It is best you don't take his word on that. His time on Shartak has made him mistrustful of natives, pirates, cannibals, his shadow, along with a few hungry looking parrots.
For Those Who Care What He Looks Like:
His hair is greasy red braids and has an long uneven unkempt beard. His eyes are a cold copper and his face is in a perpetual frown. He is wearing a pink and purple scarf around his neck. He wears a tatty dark brown duster along with a ragged pair of trousers and pair a of iron boots on his feet. On his hip is a holster holding a finely made old pistol.
Give me Bov's in my heart, keep me bothering
Give me Bov's in my heart I pray!
Give me Bov's in my heart, keep me bothering
Keep me bothering 'til the break of day!
They carry 1 pink-and-purple scarf, 1 skull and 1 silver skull cross.
Achievements:(27 total)
Areas explored: 2416 (66.6% of island)
HP Healed: 3947
Trading Points: 232
Spirits Exorcised: 0 (not a shaman)
Wailing Damage: 2124
Ritual Feasts: 0 (not a cannibal)
Mentioned in 1 profile
This user does not have extended statistics enabled.
NPC kills: 295; last kill: tiger
Animals: 293
Shamans: 2
Traders: 0
Natives killed: 25; last kill: Biospark
Raktam: 6
Dalpok: 3
Wiksik: 5
Rakmogak: 11
Outsiders killed: 17; last kill: Lawman
Derby: 1
Durham: 6
York: 7
Shipwreck: 3
|
NPC kills (detailed): |
Name | Kills |
monkey | 52 |
parrot | 36 |
large stag | 34 |
small deer | 28 |
bat | 28 |
tiger | 28 |
wild boar | 26 |
large deer | 20 |
elephant | 12 |
alligator | 9 |
guard dog | 4 |
ferocious tiger | 4 |
turtle | 3 |
hungry alligator | 2 |
rhino | 2 |
Jidram | 2 |
ferocious shargle | 1 |
shargle | 1 |
rat | 1 |
goat | 1 |
elf | 1 |
|
Skills:Basic language
- Understand the smaller words of foreign languagesAdvanced language
- Better understanding of foreign languagesExpert language
- Full comprehension of foreign languagesForeign Writing
- Not only can you understand foreign languages, you can also write it well enough to be understood
Foreign Speech
- Not only can you understand foreign languages, you can also speak it well enough to be understood
Close quarter combat
- Gain 10% to hit with melee attacksAdvanced close quarter combat
- Gain 15% to hit with melee attacksBalanced Stance
- Sometimes turn a miss into a glancing blow.
Body building
- Increases melee damageStamina
- Increases max HP by 20
Ghostly whisper
- Allows spirits to communicateHaunting scream
- Attract other spirits and scare the livingShocking shriek
- Scare nearby living playersBanshee wail
- Frighten living players further away
Possession
- Be able to possess the bodies of the livingForceful possession
- Sometimes a stronger presence is needed to be able to possess the living
Exploration
- Helps you remember some of the places you've beenCartography
- Stops you forgetting where you've visited
Trekking
- Faster movement through the jungle
Swimming
- Faster movement through water
Survival - Firecraft
- Knowledge of how to create, control and use fires
Basic tracking
- With some difficulty, you can track animals and peopleAdvanced tracking
- You can track animals and people who were here recentlyExpert tracking
- You can track animals and people who were here several days ago.Tracking mastery
- Tracking animals and people is nearly effortless
Clan leadership
- Allows you to start your own clan or help lead one
Sixth sense
- Sense presence of and hear spiritsPsychic recognition
- Lets you recognise active spirits
Haggling
- Be able to obtain slightly better prices from some traders
Digging
- Can dig deep holes.
Faith
- Belief in the spirits of the ancestors increase charm effects.
Agriculture
- Gives you a better chance of getting things to grow
Native knowledge
- Outsiders gain basic native knowledge
Triage
- Be able to tell who is most injuredFirst aid
- Heal 10 HP with a first aid kit
Firearms training
- Gain 20% on firearms attacksAdvanced firearms training
- Gain another 20% on firearms attacks
This character has been idle since 2012-04-24.
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