Home: York
Been on the island since 2007-06-04
Died: 55 times (last time was 2012-01-06 05:52 at the hands of Raging Neckbeard, killed by a heavy sword)
Level: 36
Class: Soldier (outsider)
Primary Clan: Durham Citizen
Underworld: https://underworld.shartak.com/?id=10285
Deadzone: http://shartak.aphlor.org/deadzone/view/10285
Description:
Im a lone trooper trying to find a living on the island.
He doesn't really remember what he did before he came to this island. But for some reason he has a strange fear of the undead (as if he has fought them in his past). But he does remember that sometime in his past he got sucked into a strange portal which teleported him to this island. It is quite possible that he got teleported to a completely different universe then he was in. The portal must have caused some type of memory loss. But he still remembers his name and how to use a gun for some reason. Still he has visions several times in which he sees a big city. These visions are quite Alien to him but somewhere in his mind the city and it surroundings in the vision seem familiar to him.
Coming out of the Portal with almost no memories of his past life he comes across a dead body. He takes a 2 shot Rifle and ammo from the body. He loads the gun and ready's it for firing.
Even though he remembered the word Gun he had forgotten what they looked like. He tries to remember what a gun looks like but he seems to have no Memory's of this type of gun. Suddenly he remembers several firearms that he had used in his past life. He looks at the gun and for some reason he knows its an old gun but he cant quite place how he knows that.
Oddly this seems familiar to him, as if from some old dream but he cant exactly remember.
For some reason he has a badge on his shirt (which does not look like the shirts worn by the outsiders on the island)
named
*101st Airborne Division* He does not remember how that badge got there.
He hopes the more time he spends on the island the more he will remember his past.
-----------------------------
EDIT: He has spent a decant time on the island now, and he is starting to remember more information about his past life. The reason why he has a 101st badge on his clothes was because he was apart of a group called the 101st Airborne Division. He now believes the City in his visions/dreams is named Malton.
Edit: He also has a "The Durham Tea Party" Badge
as well as a "Durham Modal Army" badge.
Achievements:(20 total)
Areas explored: 892 (24.6% of island)
HP Healed: 8772
Trading Points: 415
Spirits Exorcised: 0 (not a shaman)
Wailing Damage: 96
Ritual Feasts: 0 (not a cannibal)
Mentioned in 0 profile
This user does not have extended statistics enabled.
NPC kills: 193; last kill: large stag
Animals: 193
Shamans: 0
Traders: 0
Natives killed: 13; last kill: The Undead Gourmet
Raktam: 0
Dalpok: 5
Wiksik: 5
Rakmogak: 3
Outsiders killed: 22; last kill: dirtbag
Derby: 2
Durham: 13
York: 5
Shipwreck: 2
|
NPC kills (detailed): |
Name | Kills |
wild boar | 25 |
monkey | 24 |
parrot | 22 |
small deer | 21 |
large stag | 19 |
large deer | 17 |
tiger | 17 |
zombified guard dog | 16 |
elephant | 12 |
bat | 7 |
turtle | 4 |
shargle | 2 |
rhino | 2 |
elf | 2 |
guard dog | 1 |
silverback | 1 |
chief elf | 1 |
|
Skills:Basic language
- Understand the smaller words of foreign languagesAdvanced language
- Better understanding of foreign languagesExpert language
- Full comprehension of foreign languagesForeign Writing
- Not only can you understand foreign languages, you can also write it well enough to be understood
Foreign Speech
- Not only can you understand foreign languages, you can also speak it well enough to be understoodPirate speech
- You can talk to pirates in their own unique dialect
Close quarter combat
- Gain 10% to hit with melee attacksAdvanced close quarter combat
- Gain 15% to hit with melee attacksBalanced Stance
- Sometimes turn a miss into a glancing blow.
Body building
- Increases melee damageStamina
- Increases max HP by 20
Ghostly whisper
- Allows spirits to communicateHaunting scream
- Attract other spirits and scare the livingShocking shriek
- Scare nearby living playersBanshee wail
- Frighten living players further away
Possession
- Be able to possess the bodies of the livingForceful possession
- Sometimes a stronger presence is needed to be able to possess the living
Exploration
- Helps you remember some of the places you've beenCartography
- Stops you forgetting where you've visited
Trekking
- Faster movement through the jungle
Swimming
- Faster movement through water
Survival - Firecraft
- Knowledge of how to create, control and use fires
Basic tracking
- With some difficulty, you can track animals and peopleAdvanced tracking
- You can track animals and people who were here recentlyExpert tracking
- You can track animals and people who were here several days ago.Tracking mastery
- Tracking animals and people is nearly effortless
Clan leadership
- Allows you to start your own clan or help lead one
Sixth sense
- Sense presence of and hear spiritsPsychic recognition
- Lets you recognise active spirits
Haggling
- Be able to obtain slightly better prices from some traders
Digging
- Can dig deep holes.
Native knowledge
- Outsiders gain basic native knowledge
Triage
- Be able to tell who is most injuredFirst aid
- Heal 10 HP with a first aid kit
Firearms training
- Gain 20% on firearms attacksAdvanced firearms training
- Gain another 20% on firearms attacks
This character has been idle since 2020-05-01.
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